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Autor: Mika

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Dead Man’s Gambit Week 6 – STUG1

  • Posted on 9. November 2026
  • by Mika

New Table unlocked (yay) The first of many upgrades to be implemented. We are prioritizing the enemy this time, including new sprites to be used for the damage animation, improving…

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Dead Man’s Gambit Week 5 – STUG1

  • Posted on 30. Oktober 2026
  • by Mika

Week 5, gamers! It’s all about bells and whistles now, with a lot of our core features in place, we shifted our focus unto making the game look just as…

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A Game of Dice Week 4 – STUG1

  • Posted on 23. Oktober 202630. Oktober 2026
  • by Mika

Our team values feedback, and that’s why we dedicated the week to implementing them properly in our game so far. Otherwise it’s been an uneventful week, with the team just…

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A Game of Dice Week 3 – STUG1

  • Posted on 19. Oktober 2026
  • by Mika

After an eventful field trip to the Swiss Game Hub, we incorporated our new takeaways into the game in preparation for Wednesday’s initial pitch. It was rewarding to hear so…

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A Game Of Dice – Week 2 (STUG1)

  • Posted on 12. Oktober 202612. Oktober 2026
  • by Mika

With one of the first important deadlines and presentations coming up, it was time to lock TF in. We continued with refining the main game concept by further categorizing the…

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A Game Of Dice – Week 1 (STUG1)

  • Posted on 4. Oktober 202612. Oktober 2026
  • by Mika

Dream Team assembled: Ralph – The Artist Yves – The Balancer Michael – The Devil’s Advocate And myself – The „hey let’s go smoke“ Reminder We will continue the prototype…

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  • Studio Game 1

Roguelike Dice-Battler – STUG1

  • Posted on 25. September 2026
  • by Mika

Howdy Cyborg! In these parts, we don’t solve our problems with words, but rather bullets with dice deciding the outcome of the damage they inflict. With that concept in mind,…

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Weaponized Incompetence – STUG1

  • Posted on 25. September 202625. September 2026
  • by Mika

Have you ever held a spear in your hand before? Neither has a 3 year old child. So you can’t expect a child to know a spear is made for…

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OctoTrash – IGAME_HS25
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OctoTrash – IGAME_HS25

  • Posted on 5. Dezember 20255. Dezember 2025
  • by Mika

It’s quite unusual for an idea to start with „alcoholism“ and end up with the a game to raise awareness for saving our oceans. But that’s exactly what we did.…

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  • Dead Man’s Gambit Week 6 – STUG1
  • Dead Man’s Gambit Week 5 – STUG1
  • A Game of Dice Week 4 – STUG1
  • STUG1 – Team Gurt | Week 3
  • A Game of Dice Week 3 – STUG1

Courses

see all works at once

  • Introduction to Game Development is the first 3-week course and mandatory for every DI student.
  • Studio Game 1 is a 12-week course, all the games are in Unity and have to be 3d
  • Studio Game 2 is an 8-week course and students are free to choose an engine and ca do tech demos, prototypes or analog games
  • Studio Game Extended is an old format
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