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Interactive Notebook 3 (finale) – STUGA2

  • Posted on 24. April 2026
  • by iacopoturano

[You guessed it, I don’t have a name]’s goals for this module have been (more or less) reached!   So, a lot happened in the past week. By a lot…

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BeatPong – Final Week
  • Allgemein

BeatPong – Final Week

  • Posted on 24. April 202624. April 2026
  • by mattischranz

BeatPong This project started with a simple idea and the game is now deployed and can be visited at www.beatpong.ch . In the last weeks the work was focussed on…

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Shader Archive Final Week
  • Allgemein

Shader Archive Final Week

  • Posted on 24. April 202624. April 2026
  • by marcostalder

This is it! This is the End! Welcome to my final Blog-Post for STUGA2. Even though it will be hard to make a Blog-Post that is better than the last…

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STUGA2_FINALE_METROIDVANIA_MONOS
  • Allgemein

STUGA2_FINALE_METROIDVANIA_MONOS

  • Posted on 24. April 202628. April 2026
  • by Noah

Welcome to the Finale of STUGA 2! We did it!! Over the past few weeks, there has been great progress in our game and we have even decided on the…

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DI_STUGA2 – Last week of the module
  • Studio Game 2

DI_STUGA2 – Last week of the module

  • Posted on 22. April 202622. April 2026
  • by leandrolendi

Gravity Dungeon! What became of „HUELIS“ In the final phase of my project, the focus shifted from experimentation to a much clearer vision for an actual game! After several weeks…

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STUGA2 – Metroidvania. Das Team | Woche 6
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STUGA2 – Metroidvania. Das Team | Woche 6

  • Posted on 10. April 202610. April 2026
  • by miracavelti

Over the pst few weeks our game project has made some really exciting progress and is starting to feel much more like a real playable experience. A lot of work…

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Shader Archive Week 5
  • Studio Game 2

Shader Archive Week 5

  • Posted on 29. März 202631. März 2026
  • by marcostalder

Well… well… well… so Shaders huh? So certainly a lot has happend, I wont go into detail what I learned in the last weeks, because I feel like I could…

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Interactive Notebook 2 – STUGA2
  • Studio Game 2

Interactive Notebook 2 – STUGA2

  • Posted on 27. März 202627. März 2026
  • by iacopoturano

[I still don’t have a name, sorry] is slowly taking form! The last four weeks have had some ups and downs, but given the results so far, I’m very motivated!…

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  • Studio Game 2

DI_STUGA2_HUELIS Update 2

  • Posted on 27. März 2026
  • by leandrolendi

Im nauseous… The game is…well not really a game yet. But its coming together nicely and the various implementations of „mind bending“ gravity mechanics is slowly but surely getting DONE.…

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Handy Ping Pong Woche 5
  • Studio Game 2

Handy Ping Pong Woche 5

  • Posted on 27. März 2026
  • by mattischranz

Changes Since the last blog-post a lot of things changed. This week Philipp from Okomotive came to our class and gave a talk. Afterwards i had had the opportunity to…

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Seitennummerierung der Beiträge

Page 1 Page 2 … Page 48 Next Page
  • Interactive Notebook 3 (finale) – STUGA2
  • BeatPong – Final Week
  • Shader Archive Final Week
  • STUGA2_FINALE_METROIDVANIA_MONOS
  • DI_STUGA2 – Last week of the module

Courses

see all works at once

  • Introduction to Game Development is the first 3-week course and mandatory for every DI student.
  • Studio Game 1 is a 12-week course, all the games are in Unity and have to be 3d
  • Studio Game 2 is an 8-week course and students are free to choose an engine and ca do tech demos, prototypes or analog games
  • Studio Game Extended is an old format
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