Week 5, gamers! It’s all about bells and whistles now, with a lot of our core features in place, we shifted our focus unto making the game look just as…
Kategorie: Allgemein
Our team values feedback, and that’s why we dedicated the week to implementing them properly in our game so far. Otherwise it’s been an uneventful week, with the team just…
After an eventful field trip to the Swiss Game Hub, we incorporated our new takeaways into the game in preparation for Wednesday’s initial pitch. It was rewarding to hear so…
With one of the first important deadlines and presentations coming up, it was time to lock TF in. We continued with refining the main game concept by further categorizing the…
Dream Team assembled: Ralph – The Artist Yves – The Balancer Michael – The Devil’s Advocate And myself – The „hey let’s go smoke“ Reminder We will continue the prototype…
Have you ever held a spear in your hand before? Neither has a 3 year old child. So you can’t expect a child to know a spear is made for…
BeatPong This project started with a simple idea and the game is now deployed and can be visited at www.beatpong.ch . In the last weeks the work was focussed on…
This is it! This is the End! Welcome to my final Blog-Post for STUGA2. Even though it will be hard to make a Blog-Post that is better than the last…
Welcome to the Finale of STUGA 2! We did it!! Over the past few weeks, there has been great progress in our game and we have even decided on the…
Brainstorming Zum Theme „löschen“ sind uns verschiedene Bedeutungen eingefallen, wie Objekte löschen(Weg frei machen), Leben auslöschen(Shooter) und Feuer löschen. Wir entschieden uns „Feuer löschen“ genauer anzuschauen und sind zu der…


