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Kategorie: Allgemein

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Dead Man’s Gambit Week 5 – STUG1

  • Posted on 30. Oktober 2026
  • by Mika

Week 5, gamers! It’s all about bells and whistles now, with a lot of our core features in place, we shifted our focus unto making the game look just as…

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  • Allgemein

A Game of Dice Week 4 – STUG1

  • Posted on 23. Oktober 202630. Oktober 2026
  • by Mika

Our team values feedback, and that’s why we dedicated the week to implementing them properly in our game so far. Otherwise it’s been an uneventful week, with the team just…

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  • Allgemein

A Game of Dice Week 3 – STUG1

  • Posted on 19. Oktober 2026
  • by Mika

After an eventful field trip to the Swiss Game Hub, we incorporated our new takeaways into the game in preparation for Wednesday’s initial pitch. It was rewarding to hear so…

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  • Allgemein

A Game Of Dice – Week 2 (STUG1)

  • Posted on 12. Oktober 202612. Oktober 2026
  • by Mika

With one of the first important deadlines and presentations coming up, it was time to lock TF in. We continued with refining the main game concept by further categorizing the…

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  • Allgemein

A Game Of Dice – Week 1 (STUG1)

  • Posted on 4. Oktober 202612. Oktober 2026
  • by Mika

Dream Team assembled: Ralph – The Artist Yves – The Balancer Michael – The Devil’s Advocate And myself – The „hey let’s go smoke“ Reminder We will continue the prototype…

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Weaponized Incompetence – STUG1

  • Posted on 25. September 202625. September 2026
  • by Mika

Have you ever held a spear in your hand before? Neither has a 3 year old child. So you can’t expect a child to know a spear is made for…

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BeatPong – Final Week
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BeatPong – Final Week

  • Posted on 24. April 202624. April 2026
  • by mattischranz

BeatPong This project started with a simple idea and the game is now deployed and can be visited at www.beatpong.ch . In the last weeks the work was focussed on…

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Shader Archive Final Week
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Shader Archive Final Week

  • Posted on 24. April 202624. April 2026
  • by marcostalder

This is it! This is the End! Welcome to my final Blog-Post for STUGA2. Even though it will be hard to make a Blog-Post that is better than the last…

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STUGA2_FINALE_METROIDVANIA_MONOS
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STUGA2_FINALE_METROIDVANIA_MONOS

  • Posted on 24. April 202628. April 2026
  • by Noah

Welcome to the Finale of STUGA 2! We did it!! Over the past few weeks, there has been great progress in our game and we have even decided on the…

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  • Allgemein

Burnout -IGAME_HS25

  • Posted on 5. Dezember 2025
  • by Matthias Flückiger

Brainstorming Zum Theme „löschen“ sind uns verschiedene Bedeutungen eingefallen, wie Objekte löschen(Weg frei machen), Leben auslöschen(Shooter) und Feuer löschen. Wir entschieden uns „Feuer löschen“ genauer anzuschauen und sind zu der…

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Seitennummerierung der Beiträge

Page 1 Page 2 Next Page
  • Dead Man’s Gambit Week 5 – STUG1
  • A Game of Dice Week 4 – STUG1
  • STUG1 – Team Gurt | Week 3
  • A Game of Dice Week 3 – STUG1
  • A Game Of Dice – Week 2 (STUG1)

Courses

see all works at once

  • Introduction to Game Development is the first 3-week course and mandatory for every DI student.
  • Studio Game 1 is a 12-week course, all the games are in Unity and have to be 3d
  • Studio Game 2 is an 8-week course and students are free to choose an engine and ca do tech demos, prototypes or analog games
  • Studio Game Extended is an old format
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