Last week we started to work on Kami, a Isometric Player vs Player Strategy game.
Both Player can choose a Deity in the beginning of the Game, each of them have different Active and Passive Abilities which will create an interesting playerexperience.
We started to define the Theme for the Deities and make a first Test Version in which we could test our chosen abilities. We also created some first Colourschemes for the Deities, for a Testversion in which we can easily distinguish the minions.
We also started to do some Concepts for the first Deity, the Fire and War themed.