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Schlagwort: Octree

Studio Game 2 | Mattia | Week 7
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Studio Game 2 | Mattia | Week 7

  • Posted on 16. April 202316. April 2023
  • by mattiametry

UI and materials

This week, I created a UI, implemented it and also created custom materials and shaders for the game.
I also made some overall improvements to the project, so it runs pretty smooth in real time. I managed …

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  • Studio Game 2

Studio Game 2 | Mattia | Week 6

  • Posted on 16. April 20232. Oktober 2025
  • by mattiametry

Player-Input

This past week I implemented two different ways the player can interact with the planets. One is a simple mode, where the player can orbit around the planet. The second one, the player can fly around freely in the …

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  • Studio Game 2

Studio Game 2 | Mattia | Week 5

  • Posted on 3. April 20232. Oktober 2025
  • by mattiametry

Performance and Player-Input

This past week I spent my time on figuring how 3D textures work in Unity. Those textures will be used to create the sample-textures for the planets. Once I had those up and running, I started on …

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  • Studio Game 2

Studio Game 2 | Mattia | Week 4

  • Posted on 28. März 20232. Oktober 2025
  • by mattiametry

Compute Shaders

This week i wanted to figure out a way to patch those cracks on the mesh. But after a lot of thinking and talking about it with different people, I noticed that the cracks are only a visual …

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  • Studio Game 2

Studio Game 2 | Mattia | Week 3

  • Posted on 21. März 20232. Oktober 2025
  • by mattiametry

Crack-Patching

This week I started looking into methods and algorithms on how I could fix the cracks in the mesh.
The cracks appear when neighbouring chunks don’t have the same resolution. So when one chunk already got dynamically reloaded with …

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  • Studio Game 2

Studio Game 2 | Mattia | Week 2

  • Posted on 12. März 20232. Oktober 2025
  • by mattiametry

Overview

I started the week off by implementing the Marching Cubes Algorithm. Once that was up and running, I started refactoring the code, so that I can now have chunks (small parts of a bigger volume). Each chunk creates …

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  • Studio Game 2

Studio Game 2 | Mattia | Week 1

  • Posted on 5. März 20235. März 2023
  • by mattiametry

Introduction

Studio Game 2 has finally begun! Already in advance I had many ideas on what I could do in those 8 weeks! So in this past first week, the focus was on finding a good idea, defining the scope …

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  • DI STUGA1 – Prototype 2 – Cedric & Marco
  • DI STUGA1 – Prototype 2 – Lendi
  • STUGA1 | Prototype 2 – Noah & Mira & Iacopo & Tam & Jana
  • STUGA1 – Prototype 1 – Bench Game
  • STUGA1 – PROTOTYP 1 – JANA & MIRA

Courses

see all works at once

  • Introduction to Game Development is the first 3-week course and mandatory for every DI student.
  • Studio Game 1 is a 12-week course, all the games are in Unity and have to be 3d
  • Studio Game 2 is an 8-week course and students are free to choose an engine and ca do tech demos, prototypes or analog games
  • Studio Game Extended is an old format
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