STUG1 Week 3 – BrewCrew
This week we made the new prototype and tested it out. We also looked at a possible workflow for the artists in blender. We made some concept art for the characters and the waggon and discussed the setting in general …
HSLU Digital Ideation Games Track
This week we made the new prototype and tested it out. We also looked at a possible workflow for the artists in blender. We made some concept art for the characters and the waggon and discussed the setting in general …
This week we rediscussed our game idea multiple times. We had some new features that we wanted to add and some that we decided to discard. For example, we agreed on making the witches shop in a waggon so she …
In this week we came up with a lot of different ideas for our game and discussed them intensely. We decided to go with the concept of a cozy game that involves some strategic thinking and a bit of farming. …
We chose the verb „hypnotize“ for our game. We are Angelika, Laura, Jan and Stefan. We call our team „Psyche-Phantoms“. During the ideation phase, we had an idea storming session where we first wrote …