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Autor: angelikagort

STUG1 week 9 – BrewCrew

  • Posted on 27. November 2024
  • by angelikagort

We got some things done this week as well. We started with the textures and those are in full progress now. We will need to finish them next week hopefully…

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STUG 1 Week 8 – BrewCrew

  • Posted on 8. November 2024
  • by angelikagort

This week we worked on our game and also got some feedback from our peers. One thing was, that our waggon is not cozy enough because it may be too…

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STUG 1 Week 7 – BrewCrew

  • Posted on 31. Oktober 2024
  • by angelikagort

This week was a very short week because of Allerheiligen but we still got some things done. Most assets have been added to unity now and the cat for the…

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STUG1 Week 6 – BrewCrew

  • Posted on 25. Oktober 202425. Oktober 2024
  • by angelikagort

This week we have gotten to the point where we can basically play the main game loop in unity and we are also in the process of making all the…

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STUG1 Week 5 – BrewCrew

  • Posted on 18. Oktober 2024
  • by angelikagort

This week both artists fully started work on their assets in blender. Our programmer worked on object interaction, like picking up and placing down plants and interacting with customers. We…

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STUG1 Week 4 – BrewCrew

  • Posted on 11. Oktober 2024
  • by angelikagort

This week we have completely defined our idea and we are in the process of starting the production of our game.  We made a lot of concept art for the…

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STUG1 Week 3 – BrewCrew

  • Posted on 4. Oktober 2024
  • by angelikagort

This week we made the new prototype and tested it out. We also looked at a possible workflow for the artists in blender. We made some concept art for the…

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  • Studio Game 1

STUG1 Week 2 – BrewCrew

  • Posted on 27. September 20242. Oktober 2025
  • by angelikagort

This week we rediscussed our game idea multiple times. We had some new features that we wanted to add and some that we decided to discard. For example, we agreed…

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  • Studio Game 1

STUG1 Week 1 – BrewCrew Game Concept

  • Posted on 25. September 20242. Oktober 2025
  • by angelikagort

In this week we came up with a lot of different ideas for our game and discussed them intensely. We decided to go with the concept of a cozy game…

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  • Intro to Game Dev

PsychePhantoms 1st week

  • Posted on 17. November 20232. Oktober 2025
  • by angelikagort

Dev blog week 1 Wednesday 15.11.2023 We chose the verb „hypnotize“ for our game. We are Angelika, Laura, Jan and Stefan. We call our team „Psyche-Phantoms“. During the ideation phase,…

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Seitennummerierung der Beiträge

Previous Page Page 1 Page 2
  • STUGA2 – Metroidvania. Das Team | Woche 2
  • Interactive Notebook – STUGA2
  • Shader Archive Week 2
  • Handy PingPong Week 2
  • Mist Bauen: Splootoon – IGAME_HS25

Courses

see all works at once

  • Introduction to Game Development is the first 3-week course and mandatory for every DI student.
  • Studio Game 1 is a 12-week course, all the games are in Unity and have to be 3d
  • Studio Game 2 is an 8-week course and students are free to choose an engine and ca do tech demos, prototypes or analog games
  • Studio Game Extended is an old format
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