We are building a tower defense game!
Our setting is a dark forest, infested by shadowmonsters. By placing towers and lightorbs you can reach the spawnpoint of the shadowmonsters and eliminate it.
The first week was filled with discussions about our gameplay loop and how the game should work in detail. We were also busy with projectmanagement and even started working in Unity and on the art concept on friday.
All in all, it was a very productive week and we got a lot of work ahead of us. Can’t wait to continue. 😀
Greetings by
Michelle, Nicolas, Simon and Mike
Allgemein
Ein Gedanke zu “Lightrunner TD Week 1”