27. Dezember 2024
Allgemein

STUG 1 Week 8 – BrewCrew

This week we worked on our game and also got some feedback from our peers. One thing was, that our waggon is not cozy enough because it may be too rectangular. A few of our other furniture assets have the same problem. For the characters there is a little problem with how we want to implement the wounds in the texture or if there have to be adjustments in the mesh itself. The cat is basically done. All there is left to do is smooth out the characters and then make minor adjustments and then finally put the textures on it. As for the shader, we have in our plan that we want to focus on that next week. We have to do some research for that because this is the first time we work with shaders and we want to make it ourselves so that will be a little challenging.

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